Wolfkill described the Halo TV series as a “character-driven drama against extraordinary Halo worldbuilding” and “a big budget, high-fidelity story.” There seems to be an existing notion that video game adaptations can never be good, which Wolfkill staunchly disagrees with, and says that someone just hasn’t “cracked that nut yet” to make a really fantastic adaptation, although her team is surely trying to do just that.
Because of the critical and commercial failures of many video game adaptations, Wolfkill said it has been “hard to find an analog” to what the teams at 343 Industries, Showtime, and Steven Spielberg’s Amblin Entertainment are trying to accomplish, but a big point of inspiration is Game of Thrones:
However, the part of Game of Thrones that the Halo series is not looking to follow suit on is the fantasy series’ sexual content:
Wolfkill went on to say that other shows the team looks toward are mainly “old and existing sci-fi” including Westworld, The Expanse, Star Trek, Battlestar Galactica, and Altered Carbon, but the team wants to make sure that the Halo series feels very different.
There appears to be some momentum gaining behind the series with the casting of Master Chief. Overall, it has been a five-year journey so far to get this TV series off the ground and while it still seems to have a long way still left to go before Halo makes it to Showtime, 343 Industries is clearly doing its best to land a successful adaptation of what is arguably Xbox’s biggest IP.
There is currently no release date for the Halo TV series on Showtime. Fans are expecting to hear and see more about the next game in the series Halo Infinite at E3 next week.
Source: The AIAS Game Maker’s Notebook